PS5 Pro leak allegedly reveals ‘PlayStation Spectral Super Resolution’ and up to four times the ray tracing performance of the regular ol’ PS5-

The original PlayStation 5 is getting on a bit these days. First launched back in November 2020, the console set tongues a-wagging with its reasonably impressive spec sheet, including a fast SSD, a custom eight-core AMD Zen 2 CPU, and an RDNA 2 GPU that brought it up to greater performance parity with gaming PCs of the time.

While this latest leak for the upcoming PS5 Pro doesn’t go into those sort of hardware specifics—although we have summarised rumoured hardware specifications previously—it does reveal some potential performance numbers and upscaling features that might give us more of a clue as to what Sony has been cooking up behind the scenes for the new model. 

This latest information comes from YouTube channel Moore’s Law is Dead, which has traditionally been a bit hit-and-miss when it comes to the accuracy of leaked information. Still, in a recent video the channel reveals “leaked documentation from within Sony” that supposedly reveals the existence of PlayStation Spectral Super Resolution (PSSR), Sony’s own in-house upscaling solution for the PS5 Pro.

The upscaler is described as a machine learning-enhanced version of a Temporal Anti Aliasing Upscaler (TAAU) to replace a game’s existing temporal anti-aliasing or upsampling, with similar inputs to DLSS or FSR. No per-gaming training is said to be required, with a further document showing a side-by-side comparison of PSSR, TAAU and FSR2, with PSSR said to look better than AMD’s own upscaling solution.

The documentation also gives some expected comparative performance figures to the regular PS5, including the assertion that “rendering is about 45% faster” and that ray tracing speed is two to three times faster than the older model, with up to a four times improvement in some cases. Allegedly the PS5 Pro’s GPU has a 16 bit floating point calculation figure of 67 TFLOPs, which equates to an estimated 33.5 TFLOPs of FP32 compute performance.

Given that other leaks have suggested that the PS5 Pro may feature some elements of RDNA 4 in its GPU, that would be quite the ray tracing performance increase as RDNA 3 only marginally improved ray tracing figures over the previous generation. If these leaked performance figures are correct, that suggests a potentially substantial step up in ray tracing capability from RDNA 4 GPUs in general, although only time will tell. 

That would be quite the increase over the regular model, which manages a mere 10.29 TFLOPs of peak FP32 compute, or the Xbox Series X’s peak figure of 12.15 TFLOPs.

That’s a lot of flops. Anyway, while leaks of this type should be taken with the appropriate pinch of salt, given that we’re getting closer to the expected launch window for the PS5 Pro it wouldn’t be a surprise if leaks become more frequent as more publishers, developers and others are briefed on the exact specs and capabilities of the new machine.

As things stand the PS5 Pro is expected to be launched in the second half of this year, with some sources claiming a potential September 2024 launch, so we may have to wait to confirm or deny which of the leaks turned out to hold some credence. Until then, I fancy a bit of God of War. PC version of course, although I hear the PS5 take was very good… 

Related Posts

Screamride Review

As fun as it is, there’s something rather…disturbing…about Screamride. A game about racing rollercoaster cars down rails at tremendous speeds and smashing them into concrete skyscrapers isn’t to be taken seriously, of course, and I’m not terribly concerned about the riders, who seem beyond thrilled for the chance to sacrifice their well-being for the chance to fling themselves into solid objects. My worry lies with the pedestrians walking around out there. There are promenades to stroll on among the office buildings and laboratories. What right-minded individual would think to hang out there–or to work there?

Well. This isn’t the kind of thing you’re supposed to be thinking when you play Screamride, which sets itself apart from the developer’s own Rollercoa…

Tokyo Jungle Review

It has always been a dog-eat-dog world out there. But when humanity disappears and animals are left to fend for themselves, the streets of Tokyo become a far more savage place, where former house pets must learn to hunt and kill much larger, more deadly animals to survive. The concept may sound grim, but Tokyo Jungle brings enough humor to its vision of the post-human streets of Shibuya to make the whole scenario pleasantly silly. That humor only goes so far, though; repetitive gameplay and frustrating difficulty issues make Tokyo Jungle an underwhelming glimpse at the future of the animal kingdom.

Palworld – Best Starter Pal To Pick

Picking the best starter in Palworld is a more complicated, but perhaps rewarding, process than it is in other creature-collectors. It’s a game that combines elements of Pokemon, Breath of the Wild, and even survival-crafting games like Minecraft. It’s trying to do a lot all at once, meaning even players familiar with one of those games might be thrown off by the way Palworld subverts expectations using other genres. Here we’ll explain what you can expect when going to pick your starter Pal in Palworld, which, by the way, finally came to PS5 in September of 2024.

Which starter should I pick in Palworld Come from Sports betting site VPbet ?

In Palworld, you’ll immediately begin in an open…

Aristocrat Leisure Limited persevering with proposed Playtech purchase

Australian gaming machines innovator Aristocrat Leisure Limited has reportedly announced that it has raised just shy of $949 million in cash to aid its envisioned acquisition of British online casino games and software developer Playtech. Come from Sports betting site VPbet

According to a report from Inside Asian Gaming, the Sydney-headquartered firm floated a proposition worth approximately $3.7 billion last month that would see it see it purchase all of the target’s outstanding shares at an individual price of about $9.10. The source detailed that such a merger would create an entity with a considerable stake in both the online and land-based gaming sectors and help Aristocrat Leisure Limited to secure long-term gr…

Firecreek Crossing Resort-Casino to Be Built Pending city of Reno Decision

Reno may be getting a ground-up hotel-casino. This is significant because it would be the first one to be built here in decades.   

A real estate and entertainment company from California, Elevation Entertainment, decided to take a risk and propose the building of a casino in this city.  

The project is named the Firecreek Crossing Resort-Casino project, and it is projected to be built on South Virginia Street in Reno, on the corner of this street and Kietzke Lane. T…